Zhoul Master Cheater Reputation: 1
Joined: 19 Sep 2005 Posts: 394
|
Posted: Fri Dec 23, 2005 10:58 pm Post subject: Auto-Assemble script that won't disable... kinda... |
|
|
The following Auto-Assemble script, kinda... works...
Explination:
Once added to my CE table, I can click to activate it, but I cannot disable it. When I try, it actually does disable, but the check mark doesn't go away (making it appear enabled).
What simple, stupid, thing have I done wrong or neglected to put in? FYI - this is my first auto-assemble script, and as far as I can tell, the help file isn't telling me why.
I have tried...
- Copy/pasting to a working auto-assemble script that does enable/disable, at which point, I could not disable it again.
- [Enable] [ENABLE] [enable] and all other forms of enable and disable I can think of.
- Sacrificing a chicken after sunset (not yet at sun-rise).
Code: |
[enable]
0FFD0E20:
int 3
int 3
cmp ebx, 01000000
jle 0ffd0e30
mov [00010B70], ebx
mov ecx, 009B26A8
ret
int 3
int 3
0056F2C5:
call 0ffd0e22
[disable]
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
int 3
0056F2C5:
mov ecx, 009B26A8
|
Thanks
- Zhoul
|
|